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SeymourG

50 Game Reviews

5 w/ Responses

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a t m o s p h e r i c
depressing

Longest 15 minutes of my life, but I did nail it first try! All 1000. This is obviously a pretty for-teh-lulz game so opportunities for improvement seem a bit moot, but why not:
1) Mini-bosses?
2) 950-1000 was a lot more difficult because I couldn't fire diagonally anymore. Squares were too big and clipped into me immediately at that size.
3) Auto-fire, please. My wrist begs you.
4) Use a web-crawler to pull those profile pics. Made me sad seeing that it apparently took ye a lot of manual work to rip and save them each -- if you remake this for an even higher sub count, learn to make one or ask one of us and we could help you pull them all instantly instead.
Overall, nice little time sink. Controls felt nice. Good core. Sweet concept. GG.

One perk about having memory problems is being able to re-binge the series every few years :)

Dark.

Solid, simple puzzle game. Not much going on, but the core concept is solid so it's a nice, brief time killer and mind refresher. The early levels are a bit mundane, but around halfway through the game starts to get really meta and requires a lot of re-examining the rules. No tutorials here -- the player has to make their own conceptions as to what the rules are and then realize they're wrong every few levels. Doing so made me feel clever, not just an idiot! Exactly what a puzzle game needs.

Solid and uneasy atmosphere, nice exploration vibes, though walking through the tunnels could be made smoother without having to duck or jump every half second. Enemies were dull in combat yet interesting in exposition, "health bar" was a nice touch, and the frequent yet brief relays between the player and the unknown "operator" really helped add to the creepy tone. Definitely flipped a bit when the friendly NPCs first showed up, as it gave me serious SA-X (Metroid Fusion antagonist, a game which this one reminds me well of) vibes. Overall great stuff, would love to see it expanded upon.

VascoF responds:

I saw a gameplay video of Metroid Fusion with SA-X; really creepy and cool idea, now I want to play it. Thanks!

Very well-designed game. Some levels seemed oddly easy, but maybe that's just how into it I got. Simple gameplay, no explanation required, little trial and error. Solid logic. Definitely would pay to play a longer, more complex version. Deserved its trophies, and more!

I, too, enjoyed the 2D Metroid games.

Pretty interesting concept. I wish the character had more maneuverability and better control in the air, and it would be nice if the respawn between the balls was more frequent. Other than that, good potential -- the game is fast and there is little lag or other design features to complain of.

Pretty great stuff, though it'd be nice if some of the medals weren't quite so tedious. Still enjoyed the mechanics/humor plenty. gg no re, 7.8/10 too much wah-ter

Audiophile, Programmer, and overall dedicated user. SeymourG.

Male

USA

Joined on 11/15/09

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